Super Hero Inc.
in developmentA superhero management sim about recruiting capes, dispatching teams, and somehow making payroll.
Saving the world is easy. Running the company is the hard part.
You run a government-sanctioned hero organization: recruit from a roster of more than 300 heroes, train and equip them, send the right people to the right disaster, and expand headquarters on a budget that never quite covers it. Rival organizations are competing for the same talent and the same public goodwill.
What’s in the current build
Hero recruitment, training and equipment, mission dispatch, headquarters management, rival organizations, and character progression. Windows, name your own price.
Status
Version 0.5.5 and actively in development. Expect balance changes, interface work, and the occasional bug. Feedback on mission balance, confusing menus, and hero progression is the most useful kind.